tag:blogger.com,1999:blog-581197352358126527.post1853854979719948504..comments2024-03-28T00:32:25.959-07:00Comments on japh(r) by Chris Strom: Can't Render a Three.js Scene in Two PlacesAnonymoushttp://www.blogger.com/profile/00135361916531185929noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-581197352358126527.post-56641276757937798332013-06-11T09:31:33.580-07:002013-06-11T09:31:33.580-07:00Yup, that would have really helped at the time :)
...Yup, that would have really helped at the time :)<br /><br />I did manage to hack together a more or less workable solution: http://japhr.blogspot.com/2013/01/multiple-renderers-in-threejs.html<br /><br />But that example is better.Anonymoushttps://www.blogger.com/profile/00135361916531185929noreply@blogger.comtag:blogger.com,1999:blog-581197352358126527.post-77320854582389646352013-06-11T08:17:40.290-07:002013-06-11T08:17:40.290-07:00Is this what you were looking for? http://mrdoob.g...Is this what you were looking for? http://mrdoob.github.io/three.js/examples/webgl_multiple_views.htmlUnknownhttps://www.blogger.com/profile/11883215996067936697noreply@blogger.com