My quest to generate a single JS file from a Polymer.dart source continues tonight with an attempt to get dart2js generated code into that single JS file.
After the previous two nights, I have the
<polymer-element>
template in said JS file (Polymer.dart puts it directly in the HTML by default) and various supporting libraries in that same JS file. But I lack the most important piece of this puzzle—the compiled backing class itself. The problem is that the dart2js
transformer is run at the very end of the Dart Pub transform process.The first thing that I try tonight is to place the
$dart2js
options before my custom, single JS transformer in my project's pubspec.yaml
:name: deployment_experiment dependencies: polymer: any dev_dependencies: scheduled_test: any transformers: - polymer: entry_points: web/index.html - $dart2js: verbose: true - deployment_experiment: entry_points: web/index.htmlI have not looked into the
$dart2js
transformer code and the documentation never states this explicitly, but my sense is that the dart2js
transformer is run last no matter what and that the $dart2js
options are just that—options for that last transformer.Still, best not to assume, so:
$ pub build Building deployment_experiment.................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................^CI let that run for a good ten minutes with no discernable results. There is nothing happening to the filesystem:
➜ polymer-book git:(master) ✗ find play/deployment -mmin -60 -ls | grep -v node_modules | grep -v dart/packages 1188688 4 drwxr-xr-x 10 chris chris 4096 Mar 31 22:17 play/deployment/dart 1196105 4 drwxr-xr-x 2 chris chris 4096 Mar 31 21:58 play/deployment/dart/test 1186073 0 lrwxrwxrwx 1 chris chris 11 Mar 31 21:58 play/deployment/dart/test/packages -> ../packages 1196106 4 drwxr-xr-x 2 chris chris 4096 Mar 31 21:58 play/deployment/dart/web 1186074 0 lrwxrwxrwx 1 chris chris 11 Mar 31 21:58 play/deployment/dart/web/packages -> ../packages 1188969 4 -rw-r--r-- 1 chris chris 349 Mar 31 22:10 play/deployment/dart/pubspec.yaml 1188960 4 -rw-r--r-- 1 chris chris 2203 Mar 31 21:58 play/deployment/dart/pubspec.lock 1188690 4 drwxr-xr-x 3 chris chris 4096 Mar 31 22:00 play/deployment/dart/lib 1186103 4 -rw-r--r-- 1 chris chris 2240 Mar 31 22:00 play/deployment/dart/lib/transformer.dart 1196109 4 drwxr-xr-x 2 chris chris 4096 Mar 31 22:10 play/deployment/dart/buildSo I Ctrl-C the process.
If I move the
$dart2js
configuration to the end of pubspec.yaml
, then the pub build
works normally, albeit without the ability to transform dart2js output.So ugh. It seems that I have do this the ugly way. The ugly way involves identifying the Polymer transform assets that get compiled into JavaScript by the default
dart2js
process at the end of pub build
. Using that list, I then need to manually compiled these assets as part of my transform.I identify the parts as part of the Transformer's determination of which elements are “primary” elements. These dart2js elements are not primary, but I squirrel them away in a list to be processed:
library single_file.transformer; import 'dart:io'; import 'dart:async'; import 'package:barback/barback.dart'; class SingleJsPolymerTransformer extends Transformer { String entry_points; List<AssetId> bootstrappedPolymerElements = []; // ... Future<bool> isPrimary(Asset input) { if (input.id.path.contains('html_bootstrap.dart')) { bootstrappedPolymerElements.add(input.id); } if (entry_points == input.id.path) return new Future.value(true); return new Future.value(false); } // ... }With that, I can then run dart2js on the assets, but...
But I have to first write them out to the disk. The built-in dart2js transformer must have some kind of compile-from-asset capability. I will look into that at some point, but for tonight I content myself with ugly hacks like:
buildSingleJavaScript(templateHtml, transform) {
return transform.
readInputAsString(bootstrappedPolymerElements.first).
then((code) {
new File('index.html_bootstrap.dart').
openSync(mode: FileMode.WRITE).
writeStringSync(code);
var result = Process.runSync(
'dart2js',
['-o', 'index.html_bootstrap.dart.js', 'index.html_bootstrap.dart']
);
// ...
});
}
Even that does not quite do the trick. It seems that there are secondary Polymer.dart elements that are required because I wind up with compilation errors along the lines of:index.html_bootstrap.dart:7:8: Error: Can't read 'file:///home/chris/repos/polymer-book/play/deployment/dart/index.html.0.dart' (Error reading 'index.html.0.dart' (OS Error: No such file or directory, errno = 2)). import 'index.html.0.dart' as i2; ^^^^^^^^^^^^^^^^^^^ index.html_bootstrap.dart:15:3: Warning: Cannot resolve 'i2'. i2.main(); ^^ Error: Compilation failed.Bother.
I do think I am on the right track, but I call it a night at this point. I will pick back up fresh tomorrow either investigating how
dart2js
compiles assets or working through the remaining secondary Polymer.dart elements that are needed to compile this darn file.Day #20
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